I have a brain model here. Anyone have an idea as to why I am getting those weird shading errors that are circled and are throughout the brain? They appear to be shading errors anyhow. Some background: the brain model is partially transparent. At lower levels of transparency it looks alright and at 100 percent opacity it…
In the viewport 2.0 settings its under the performance tab in the Transparency Algorithm drop down menu, you can adjust the quality in the option underneath which can help eliminate some small artifacts that might show up.