I've been a little bit busy with my job for a couple of weeks so I didn't had enough time to upload any update until now. I finally finished the retopology in maya, so now the mesh is about 14400 tris. another pic in zbrush (I imported the obj and then transfered the sculpt detail from the dynamesh subtool to the…
Hi, I've been quite busy lately so I wasn't able to upload any updates until now. So I present you ..... Little cthulhu!!! Let me explain now a little bit. I don't consider this an extra character, I consider this as an object since in the final render the all mighty scary cthulhu (the big ugly one) will be playing with…