Thanks all :) BrianDolan89 i used almost 100 000 triangles for the beast and the Pedestal use 5100 triangles its going up 100 polys i 'll be reduce on bottom area regarding texture sheet i used 3 texture sheet of 4096X4096 for body,armor and wepone + shield 1 texture sheet of 2048X2048 for small accessories 1 texture sheet…
Agree with Johnny_Wuu, was that your intention though ? cause by the zbrush quality and details i thought you where going for ultra realism. I remember you mention in your thread about the texturing part of your work and i agree a bit with you, however you did learn a new program so can't beat yourself down too much about…
Hello everyone, I have done low res mesh with normal map bake I used substance painter for bake the maps. really i feel its very easy to use and get accurate result in less time now i start texturing in substance painter ...more soon.... here is update
ll Final Submission ll I feel great experience with polycount The Beast Character Art Contestreally it's very challenging and i never be forgotten this journey in my lifealso have a good learning of Substance Painter Thanks polycount and best of luck for all participants THE BEAST LOVES GOD Story: Full Frame Shot :…