I would really like a 3DSMAX version of this :-) I tried the Quad-Chamfer plugin and the default 3dsmax Chamfer modifier and both did not give good results.
Even though I use 3dsMax I just bought quickpipe. :) I think it's so important to support lone devs like yourself. The work You've done with SS is just brilliant. It almost makes me want to learn Maya! Great work @Fansub
@poopipe I actually wrote one too: http://polycount.com/discussion/174639/polyhertzs-3dsmax-script-quick-high-poly/p1 Been trying to wrap my head around the Max SDK to convert it to a modifier, but it's taking a while since I'm not that well versed in C++