Hard edges.Maya's creasing system is horrible atm so I'm relying on hard edges,but in the future i would really like to have a better and smarter way of storing edges.Something like selection sets but a lot easier to use.You could for example toggle to Edge Group selection mode and hovering over an edge would highlight all…
Yea I took a look at doing the modifier with Maxscript, the problem is maxscript modifiers have to be derived from existing modifiers, which really limits what you can do. Did have some success using a derivative of the Edit_Poly modifier, but had problems stacking features for the preview (and wasn't a fan of making it a…
That is true and its a relatively straightforward thing to do if you have an edge selection to work from but not if you don't. In this case, by the time you've got your edge selection you don't need it as you can simply chamfer by edge. I think I've pretty much cracked it now - you can perform what amounts to boolean…