Yea I took a look at doing the modifier with Maxscript, the problem is maxscript modifiers have to be derived from existing modifiers, which really limits what you can do. Did have some success using a derivative of the Edit_Poly modifier, but had problems stacking features for the preview (and wasn't a fan of making it a…
I would really like a 3DSMAX version of this :-) I tried the Quad-Chamfer plugin and the default 3dsmax Chamfer modifier and both did not give good results.
Just tested the demo file and it came out, OK. Blender acts strangely with its bevel function, I had to modify the geometry before it stopped acting up and even then it didn't want to bevel the edges on the correct paths. This is the best I could get it, and notice how it tries to bevel multiple edges into a single corner,…
@poopipe I actually wrote one too: http://polycount.com/discussion/174639/polyhertzs-3dsmax-script-quick-high-poly/p1 Been trying to wrap my head around the Max SDK to convert it to a modifier, but it's taking a while since I'm not that well versed in C++
@Fansub I'm very happy to help, mate. And I wish you the very best of luck in the future. :) @kurthectic opensubdiv is a subdivision algorithm. This tool is a completely different idea and workflow. You should read the thread. The closest thing in Max is the chamfer modifier but it comes nowhere close to the results of…
that was a waste of time then, darn it :D ont he other hand i did learn something about the way smoothing groups are handled in maxscript and it only took an hour to put together.. You can build a modifier in maxscript (that's how mcg works) but like I said it's probably not worth the ballache when you can do it in MCG
I hope this isn't a hijack - please delete and accept my apologies if it is. Because I am bored and hungover I thought I'd take a look at this in max and see if I could achieve the same results just using modifiers It turns out you can't but since I'd gone to the effort I thought I'd document the process. You can get close…
Yep ! So let me get this straight : ShapeShifter will be available in Quick Pipe and in another product called the Modeler Tools.This modeler tool will have a lot of small little scripts and should get many others scripts every week/month.The cost of this product is 5$. On the other hand,you have Quick Pipe and the Modeler…