It's been a long time since I last posted but I haven't been idle. I started a tutorial about this last month but I just realized how difficult to explain the workflow was. But after a month I finally finished it :smiley: You can get it on Gumroad for free here I also included the texture I'm making in this tutorial ! Here…
Hey Guys, maybe my Tutorial can help on how to create Tileable Textures from multiple non-tileable Maps at once: https://www.youtube.com/watch?v=-B-xAhujpuI I used the Technique in the Tutorial for the Treebark Material on my Artstation. Question about your Textures: Are the Highpoly´s Noisy when you zoom in? Greetings,…
Thank you for the tutorial, I know it's not new but none the less :) I have a couple of questions if you don't mind. How big a surface area do you usually scan? Is there a certain distance that you find optimal from the subject and yourself? (how close do you usually stand when scanning?) I'm your tutorial I see you took…
@okornyal : I ended up using a pretty easy technique, I tried projection mapping but it was way too expensive and did not really yield good results. So instead of doing complex shader operations, I just worked on the mesh a little bit. First, try to UV it with minimal UV seams, do not worry too much about stretching, you…
Hey thanks for all the info and sharing yours tips on here really awesome! remember to post back if you do end up updating that photogrammetry tutorial ;)