Nice results! I want to share a small tip about editing several maps the same way, that saves me a lot of time. When I start editing the first map I start recording an action in photoshop. When I'm done with editing I stop the action. Then I simply select the next layer, run recorded action and watch some magic :smile:
Hey again ! It's been a long time since I last posted but I didn't stop photogrammetry at all ! I've been to Oxford, Bradgate Park and Sicily to do these new textures. If you want to start or practise photogrammetry I would definitely recommand going to Bradgate Park, Leicester if you're in the UK, it's by far the best…
Hey guys! I have been working recently on releasing a texture pack with my photogrammetry rocks for the Unreal Marketplace. It should be available at some point this week. I wanted to share with you a little trailer a made for it :smile: http://www.youtube.com/watch?v=ozEIJKc603Y I'm working on some more research…
@okornyal : honestly, it took me way more time to describe the process than it takes me to unwrap such a rock. Because you only need to make simple shapes (the texture's displacement doing the rest), seams are just a couple of edge loops, probably around 6 for each UVset in my arch rock, took me no more than 5 minutes.…