@ Laciodrom: The light setup is really nothing special. Only a marmoset hdr with custom child lights from the hdr. @ AHH: Thank you and true, the glass is the weakest part. I asked in two dfferent threads for help on that, but well... gotta makle some better glass next time : )
Well done! Love the details and texture variation! A little advice though, ur gotta put soft edges inside a UV shell and put uv splits on hard eges. In this case u'll have nice high-poly facets on ur lowpoly mesh. Now there are lots of places where those facets are sharp and lowpoly. Plus mirroring and reusing similar…