Resuscribed to Digital-Tutors and basically went through hours of tutorials to get a better idea of how the workflow should go. With that information I redid my initial block out into this: I need to set up some meshes to work as the indention in the hammer, but the blockout mesh is basically ready for Zbrush! Now to…
After watching some tutorials, decided to jump into sculpting. So far, not too bad? The main thing I haven't gotten down is keeping the trim smooth, especially near the inward edges, they're sort of messy and unclean.