@skyline5gtr I have already understand the uvmap of king tiger, sturm tiger , jagdtiger , I have already make a basic skin where I draw my patterns and then add these in propper way in relic's UVMAP , as I said the existing uvmap is not so frioendy use for skiners and since the majority of my skins are reconstruction from…
I can't understand why you asking for meshes , you probably mean UVmap? , skins are already uvmaped , although there are not the easeast to understand or apply a propper cammo patern the vehicles/tanks have an already UVMAP (otherwise wont be posible to be inside). So skiners have to understand they way that existing uvmap…
Bartek , in some models the uvmap mesh with the skin , i have 3 examples, 1st in hetzer the flame gun bore lent skin in the left side of the skin , 2nd in L/60 gun of panzer IV the gun barel lent part of the rear skin of the uper skirts and 3rd in pather , the gun bore lent skin from the rear escape hatch. In first look…
@Bartek_RE Thank you for your responce, I just mentioned that as feedback, of course in all these cases I use that limitations to make the skins as good looking as possible. I understand that a new uvmap will alter everything and under such sircomstances is better to stay as it is.
I understand your point , maybe my english are not helping me to understand that, anyway , with that topic I also want to mentioned that the existing UVmaps are not so friendy using for skiners , thats why you must work hard to understand witch goes where.