High poly of my Browning M37 project I have been working on entirely on stream over Twitch.. been a fun project. Time for the LP and Texturing :) More shots and HP wireframe marmoviewer on my artstation post of the project:
Working on a personal remake of The Neverhood on UE4. Screenshot from Unreal the way it looks now (2 weeks in): I'm streaming all of it live on Twitch. :) I have a thread for the thing over here: http://polycount.com/discussion/comment/2508769#Comment_2508769
Hi friends - it's been a while. Pumped about 2016? Me too! I've still got a long way to mastery, but have had some recent epiphanies about how to do certain things, and it's plenty food for motivation. About a year ago I was learning how to rig & skin a 3D model in Max, but here I am still - different model, similar point,…