@Chris Kuhner Looking kickass as always, looking forward to see the progress! Trying different things with the eyes/textures, Slow but steady progress, Thread here http://polycount.com/discussion/172077/wip-shiva-finalfantasy-xiv#latest
It's been slow going but progress is being made on an alpha game demo myself and a few others are putting together. I'm the environment artist for the project and using SD I put together this marble tile that'll be used. The dirt I'm still working on and trying to figure out how I want it spread. Any critiques, message me…
A really fast 2 day study I did! I had a lead friend mention that they work at 8-16 hour paces in-house, so I decided to do just that. Next time, I'd like to slow down a little bit more to focus more on anatomy but I'll fix what I learned on a new piece. (It was an experimental piece to prepare me for making my own designs…
Hey guys, so much incredible work. So inspiring. Still working on 2 projects on my side. F1 2000 Imola Variante Alta. Will be animated with some slow motion when the Ferrari hits the curbs. Still a lot of work to do. That's Blender GLSL viewport screencapture Cars are hosted on Sketchfab (not final versions) Arrows A 21…