Hi and Merry Christmas to all :) I want to ask this big question because I allways wondered why big studios just dont use Blender. Is it because of the compitablilty for tools? Functionality? Because of that everyone else use Maya? The big studios could have saved a bunch of money if they used Blender instead of Autodesk`…
Just wanted to mention a large studio will pay 500k a year in Autodesk liscences a year and some even more. Blender just doesnt have the portfolio of projects to prove it can be better. Autodesk development is slow though. Its an elaphant that cannot change direction quickly, which is why Blender has room to grow and…
Haha I have the mostly the same stuff installed by default when you get Maya/3DS but it's still funny how they put so many crap in there where you really question its utility.. I mean: ''Autodesk Genuine Service'' ?? Lol wth is that. License service? FBX review? Is that all really necessary??
I just had the pleasure of installing 2 apps today. 3dsmax 2020 and Blender2.8. Blender 2.8 Download: 83mb Install Time: 10sec Final size: 300mb Temp install files: Where they belong 3dsmax 2020 Download(s): 1) 2gb, 2) 1.96gb. Why two files? Good question... Install Time: ~9min Install Size: 3.75gb Temp install files:…
In pipeline a lot of softwares are involved some times Blender is involved too, of course most of the artists are trained to use autodesk products because they learn that at school, also as others say big companies already have pipeline based on Maya, that means that in the end the the final data will be an heavy .mb file.…
To an individual, sure a software license is expensive. To a company that buys in bulk, it's a very small price of doing business. They probably get a pretty big discount for the amount of seats they buy. The people they hire know how to use autodesk software, and for the most part enjoy to use that software vs blender. I…
Right now the biggest thing blocking more studios from switching to Blender is likely performance. I think that should be the #1 priority on Blenders roadmap atp. @Ruz from what I can tell, Max is not doing so well atm. Everywhere I look people are talking about Blender, and/or switching to Blender. Companies are also…
That's very much an exaggeration, you can UVs without a script, lol. Sure Maya has alot of MEL, but it's very unfair to suggest that its unusable with scripts. No different to saying the same about Max and plugins. It's a sound idea, although Autodesk have somewhat thrown down a gauntlet in making their entire portfolio…
I'm sure there are studios out there that are already using Blender, but we're talking about the larger studios here, and in my experience behaviour and trends tend to filter down, not up. A point to remember here is that Blender isn't/hasn't been the only alternative. Softimage (nee XSI) was more than a credible…