It kind of feels like you took your last thread and hit ctrl+i. I'm a bit confused about what your aim is, especially with the "every brick is unique" thing, which just feels like a very inefficient way to do it. I'm all for doing things by hand, when it has a benefit, but even doing a 12 by 12 brick tile would probably…
Do you have shots of the cartoons you're trying to emulate? Like I said, this is reading like someone just put a toon shader on a completely realistic 3D model. Most cartoons don't look like that, so I'm having a hard time understanding what you're aiming for.
The prop is from a 3D model that will be used in the gas station. I drew it over till I actually place it in the scene. As for why this is not under 2D, I made this thread different as I want to focus on making an artstyle for a potential 3D game. There is actually very few paintover as all the assets are meant to…
I don't understand what you said there ... you have a 3D model of the car already? if so, wouldn't it make more sense to post that, rather than a trace? If not, tbh I don't think these traces are going to get you very far. Maybe increasing your confidence in controlling your line work and keeping it clean ... Which is fair…
Oh my ... Before you go running off on another quest to find something else to distract you from learning how to make half decent art ... Jordan, he was taking the piss. what he was saying is that your 'concept art' is at a level where it's almost impossible to give decent feedback. It doesn't serve as a concept because…