@Ged Dude, tell me about it!! The characters and aesthetic design in that game is incredible. I'm really in to the style Overwatch has going on. @DETHLING Totally agree man, the style is definitely special. What are you working on from the Overwatch universe? @NEOX Thank you for your detailed breakdown, I really appreciate…
The problem with doublesmooh is, that you have only one way to determine the edges, by using geometry density i would suggest to use quadchamfer instead, it needs a tad of cleanup here and there and might be instable at times. but it gives you nice and clean supportloops, making sure all your edges on a materials are the…