I have been wondering if there are any good pbr realtime renderer like marmoset but for rendering out animations or making short films. I know some ppl might mention ue4 but I am looking for a simpler software. Same reason why ppl use marmoset instead of ue4 to showcase their models. I found this:…
Thanks for the pointers. I use 3dsmax btw. I did some looking around. Seems like Marmoset might be cranking out a new version that allows rendering out realtime animations for films and stuff. If that hppens, ue4 might get used less lol. Just that ue4 is quite complicated/technical whereas Marmoset is just very simple.
Maya 2016 has the new Stingray PBS shader which I think would give you the desired results right in the Maya viewport. You could then render with Maya Hardware 2.0 or just a Playblast. Otherwise check out my Maya TGA PBL ShaderFX shader for a similar approach with the results directly in the viewport.