@Blond, I went to the Animation is Film Festival yesterday and saw a Behind the Scenes of Klaus talk from Sergio Pablos. He said the original demos used Nuke, but that they have since commissioned custom software that motion tracks the all hand-painted light. No 3D.
Found this: https://www.youtube.com/watch?v=BI1Y5hgISSE Seems sort of what Klaus animators might be using only that a lot of parts are cut into layers, and the inner shadow effect is used for the lighting and shading. I don't still get the texturing pass though. They might be using something similar to After Effects like…
Exactly Jordan N, notice the characters have a sort of 3d look in the movie. Klaus animators have just taken it one step further with motion vectors to add textures to the drawings. They are using nuke for the color shading. I think the normal mapping is what they are taking care with to make sure it's very detailed and…
I think this is the process they are using. They are working with toonboom for this animated film so seems Toonboom has a new feature that generates a mesh or geometric shape from the normal maps that reacts to lighting and allows texturing. I remember during my postgrad, we did some compositing modules with nuke, after…