Current project is to create a 360 environment based of a scene in a film/game. I decided to create the saloon in the film Rango. All models in this project will be created in Maya and then exported into the Unreal Engine. I have included an image of the mood board I will be using as a reference.
Began to texture some assets. This is the bar asset and I used a series of poster images (found on google) as an overlay to create the worn out picture effect.