Those categories sound fairly accurate to me; here's a good example of the "achiever" group. I look at something like that and shake my head, but apparently there's a lot of them and they take it seriously.
shrike i think your archetype theory is pretty flawed. i can think of reasons to play that doesnt fit any of those, and they have poor names aswell. for example whats the difference between the killer and the achiever? surely the killer wants to ACHIEVE victory over other players? also did you just make this up? "Attitude…
This is from Bartle's playertypes which are commonly accepted in game theory and every player fits into these archetypes, (The trader is a logical addition from Teut Weidemann) people are usually a mix out of varied ones, but certain people are very extreme into one direction. The thread creator's description of himself…