Thanks! Good advice! I'm not too worried. I was not planning on using MD as a magic bullet, push-button-receive-art solution. As I understand it, MD is great for generating a basemesh to sculpt on and clean up. Regardless, I won't move forward and polish a turd. If things aren't going well, I'll find a different solution.…
Picking up momentum again on this after things have settled down post-holidays. Here's the hoodie! Base built in MD and now I'm starting the detailing/cleanup phase on the clothing.
It is going really nice :) Lovely looking body and face. I can give you one advice that someone gave me a while ago. Do not start using MD to learn drapery. It is a great tool to create the base shape, but you still have to sculpt on it and without correct knowledge of how materials flow, you won't get a great result.
Been staring at CG crotch all weekend. MD is no magic bullet, but it does what it does well. It's been fun discovering how different things are done, and I have a ways to go yet. Been mainly trying to get the pattern right and figure out settings that communicate material type even without texture. Need to detail the rear…
Beginning Marvelous Designer tailoring. I used the pattern drafting method Andrei Cristea outlined in Vertex 3 to derive the pattern from a blockin sculpt I extracted from the body sculpt. Tonight I'm going to pull a Pinterest board of fold and seam reference of denim shorts so I can start authoring the fabric's landmarks.…