There's never been anything wrong with creating studies of anatomy containing full nudity and displaying it on polycount regardless of whether or not it's visible in the end. It's how you learn proper forms + adds to an artist's library of base models to work with on future projects. The head definitely looks better scale…
Hey fellow 3D folks! I'm a Game Art student from Germany who wants to specialize in Character Art. I'm a little timid about my stuff, but following the advice in John Troy Nickels Character Art Podcast, I'll get this out here now and see what you think of it. So this is my first Polycount post ever! :) Now let's get to the…