for some odd reason i can't open anything bigger than what i have now or else maya will crash. I can open 4 mil in zbrush, and 2 mil in 3dcoat.. but my maya will not allow me to open anything higher than a million.
I tried in 3dcoat as well. The odd thing is i've tried opening the files at school, and i had the same issue with maya crashing. Maybe its an exporting issue with zbrush to obj? I mean, it's working okay, now, just really really slow.
Hi everyone, thanks for the thought out replies. I've tried cleaning my system using 3 different softwares as well as opening the case and cleaning my hardware. None of the seemed to help. I also tried updating my maya service packs because i didnt realize i was missing all 4.
what do you guys recommend upgrading if your computer is lagging when using quad draw for retopo on a 700,000 poly model in maya. as soon as i start making points now it takes around 15-20 seconds for it to draw the polygon. my ram is sitting at 20% and cpu at 14% with my model open. So i'm not exactly sure what the issue…