didnt notice any difference with or without openGL, nor changing the scratch disk. kind of related; is my processor (Intel Core i7 2,60 ghz quadcore) to slow for high polycounts in zbrush? i cant go past 8 million polys without noticable lagg. i dont think the ram is the problem, 32 gb, and i read zbrush doesnt use the…
i recently bought a new laptop, mainly for working, and went with 32 gb ram, going from 4 gb in my old one. the difference have been quite underwelming though. sure i can obouisly play games that i coulnt before, but working hasnt feelt that much different. mainly photoshop is almost the same. my workflow when texturing is…