Can i use custom vertex normal and decal for vehicle for example a tank or a aircraft? i see the tread for the use of decals to add higher details on the model and i read that starcitizen ships use custom vertex normal to add smoothness to the edges. i did try to make a high poly but i having problems adding a lot of edge…
@BI0H0G - Here are some pros/cons: + The smooth edged geo and modeled details allows you to not bake from a full highpoly, so you won't have a pixelated normalmap on a large scale asset (such as your vehicle, which would require huge normalmap if it would be baked). Also it saves time because of the no highpoly. + The…