Ok hello guys! :) I want to start character modeling, nothing too detailed something like this: What do you guys recommend me to start, ZBrush or Maya, i know how to use both quite well, so thats not a real problem at all. And if somebody can link me something to start with the body of the characters or the faces, i would…
You can start with either Zbrush or Maya. Both are proper pipeline. However, if your anatomy skill isn't so great, I'd recommend you start in Maya to create basemesh first. Link - http://www.3dtotal.com/ffa/tutorials/max/joanofarc/head1.php