Hey, I have used ZBrush on and off for the last couple of versions, only here and there.. enough not to know enough but some to be able to do some basic stuff. Mainly importing objects from 3ds Max in, clay brush up some surfaces, something some edges off etc, decimate, export to vue and slap an ecosystem on to make some…
Your going to have a difficult time finding that perfect tutorial for you, because there are so many different ways to do things and so many techniques for zBrush. Like others have suggested, you just need to try a bunch of things and apply the things that work best for you in your own workflow. Whatever gets the job done.…
Finding something to help you get started can be hard sometimes. Like you said, you know how to do basic stuff like import, export, etc. There are a lot of resources out now that can help you get more acquainted with the tools in zBrush as well as more advanced ones. That being said, as you go along and find tutorials…
Greetings, meshfx Since you seem aware of the endless Zbrush resources available to you, and are still unsure about how to get started, I get the feeling that you're in a bit of a rush, or you're afraid of learning inefficiently. Makes sense. Time is money, but ultimately it doesnt matter which tutorials you use at first,…
You should learn anatomy, which is NOT the same as learning how to sculpt anatomy in Zbrush. Of course you could just find anatomy information online and try to sculpt small anatomical studies in Zbrush, but you should also consider taking real world drawing classes with actual models. For clothing, look into learning…