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Author:
velja_bvath
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Current Gen Tree Workflow?
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Re: Current Gen Tree Workflow?
Reply by
Eric Chadwick
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Oct 2015
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Technical Talk
Depends on the tree. If it's a small hero asset, the 1:1 mapping. But if it's a forest, then tiling textures.
Re: Current Gen Tree Workflow?
Reply by
oxygencube
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Oct 2015
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Thanks for the reply. I got that much figured out, I'm looking more so at how I create textures and how I UV the tree. Do I make a tiling texture for the trunk and modeled branches or do I texture it 1 to 1 as a hero asset?
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