The rest of the team is in Blender, and there are custom tools and workflows that require me to stay in Blender. Here's a question: is the best way to do a Radial Array to now use Geometry Nodes as detailed in this video tutorial? It looks like the Array modifier is for Linear Arrays only. The Fastest Way To Make Circular…
nothing personal, it's just the whole sturgeon's law effect that comes with free applications, and then there's the many revisions of Blender's interface that obsoletes some tutorials that keep showing up :(
Thanks, everyone! I actually want to get into Blender because of it's modifier system. Many people say that Modo is good for concept art but I'm not a "fire and forget" person, I like to tweak and iterate stuff and doing this with a few modifiers in the stack is certainly easier than ctrl-z a lot and then redo stuff again.…