You can change vertex size in Blender by scrolling down in the Themes menu in Preferences. The default is 3 pixels, which feels very close to the tiny object origin in size. I doubled that value to 6, which is closer to Modo's default vertex size and also makes it easier to select vertices.
extrude edge/vertex this feature is rarely used or not used at all I still dont know why so many modeling feature needed in Blender, modo when for most part of modeling just need 3 of them extrude face, cut and insert loops highly specialized programs are better than one
Blender is very capable. I even feel for normal modeling task, Blender's viewport is much snappier and faster to work with. 1 thing I don't like however is how you need to assign different hotkeys to do the same thing for different components. For example, extrude is not just a single extrude; you have extrude vertex,…