I'm looking for something to automate the creation of billboards from 3D models (for foliage). Can be a script or a complete program. I've been looking for this for a while but couldn't find anything. Basically, I want to input a model + textures and get a plane with the model on it as a texture (or 2+ intersecting…
Thank you Eric! I couldn't find a decent script or software. Speedtree Compiler (which is part of the UE4/Unity subscription or Speedtree for Games) can do it with assets created in Speedtree. Speedtree also creates the model for you which is nice. Rendering in any decent 3D package works, of course. But you can also do it…
I would search Scriptspot for tools. "Render sprite" http://www.scriptspot.com/search/apachesolr_search/render%20sprite If you want to batch render multiple Max files, try searching for "batch render"