From the little i know about when do you use 3ds max to make VFX for games is: you render out a particle simulation, then you use after effects to make the sprites out of the render and then you export them into UE4 to start making your effects. Some of them will only need to use UE, others just Photoshop+UE4.
Hi, I`m currently a Computer Animation student, unfortunately we dont have a degree targeting only VFX (Particle and this kind of stuff), so that`s the closest I found for what I really want to do. I looked for some VFX works (Riot 2014 content, the VFX works are amazing!), and most of them were done using UE4 + 3DS Max…