Really clever idea! Tough predicament, as this is a cool solution but I think the mesh normals force the decal to look like mushy clay a bit. I've been playing a lot of MGS5 and I'm curious as to how they handle their corners, because they look really good in the game. You could try normal overlay mode on the decal so the…
MAkkon: Actualy using simple geometry with alpha so can't blend the normals. The smooth normals/corner is in the actual design/test, the corners are little beveled and I use smooth normals. When using hard normals the pillar look too clean, not natural, personnaly i prefer the smooth feeling. the decal was quick made, I…