Megamawman: I feel that the Suite being essentially a Photoshop plugin is a huge benefit. While yes, node-based texturing is useful, I prefer the ability to make quick fixes to textures - and the fact that pretty much everyone already has Photoshop. It's a standard tool. Suite 2.0 makes it significantly faster to use, so…
I am geeked to hop into 2.0 and check out the 3d painting in Photoshop. So with that new feature does that allow us to do full 3d texture painting right in side Photoshop? Like clones, heals, projection painting - basically anything that PS can do?
"Since you can 3D paint as well, you should be able to avoid manually editing anything in Photoshop to help maintain the PBR workflow" Wait. does that mean when im 3d painting i have to dodge my photoshop 2d editing? i mean i can't use 2D editing? why?