yeah, but thats cutting off the top of the histogram (like ~15% from white). Why? Makes the preview appear completely different from the end result (ingame).
I have honestly never understood the anger about Quixel and the talk about it "not working". I have 1.8 and photoshop 2014 CC and have never had any technical problems with quixel. I even loaded up a scene with 15 objects each carrying 4k maps and even the 3d previewer works fine. I really don't understand why some people…