Hi all, I posted this over at the Unity forums earlier, but realised that I've been registered here for an age without posting, and it'd be an ideal place for it. So, I like to keep all my texture maps for a model in one file, and after creating and tweaking a lot of them recently I found myself getting a bit annoyed at…
I do a short tutorial demonstration of how to use a free tool created for Photoshop by Ash Kendall. ash.kendall(at)gmail.com. The tutorial will show you where to find the script, how to install it, and how to use the tool window to streamline your PBR texture export workflow to Unity. [ame]…
I wasn't aware there was a thread for this tool, but just yesterday I did a tutorial on using this tool. :) Someone suggesting merging my post into this thread but I haven't a clue how to do that. Anyways, I've been editing the script to suit my project, I'm trying to get the window to stay open after export vs. closing.…