So... flat mapping where i need to draw the straight lines and then stroke them. FFrom theese line I should obtain both diffuse and bump panels' inset?
Yeah you may convert those lines to normal map and use them in the diffuse aswell. I was thinking you may even use splines snapped on faces and bake them. There are plenty of solutions, depends the target fidelity and time you want to spent. For something more curvy like slave 1 model, painting in photoshop might not be…
hi guys, I'm realatevely new in 3D but I want share this project to obtain some good hint. I'm from Italy and I want to apologize fot the bad English :poly127: . I'm working on a x-wing with 3dsmax. Actually I can't find really good images for reference and I couldn't really figure out the way to model the hull of this…