I've been trying additional stuff while waiting. I have discovered a couple of interesting things. OBJ is interesting to me because it specifically has the option to import as a single mesh at will (in addition to giving an option of importing as poly rather than just as a mesh). However I was having issue getting MatIDs…
Ick ick ick, I'm at my wits' end. I have no trouble making proper models which happily sit in their place; however, I dont know how to easily and properly manage groups of items in order to spread them out throughout my scenes. Here are the things that I have tried which havent worked for me, in Max 2016. I tried to copy…