That it often true but in this case it feels like Maya LT makes up a significant part of the cost, as that is £25.00 per month on its own. I would be interested to know the extent of the C++ access, if it is limited by not including core engine/tool code for example. The engine looks nice and the visual scripting looks a…
I'm not sure exactly what Houdini Engine would all require on the game engine side, but Stingray already has a few spots for plugins and the source will be available also. So if Houdini wants to go that route, we will support them in their effort I would imagine.
@almighty_gir This is because the Stingray game engine doesn't support bool values in its graph (it abstracts it away to scalar and vector2-4). And the shader graph needs to be compatible with that engine as we transfer materials, including graphs, over to it. The 3dsMax DX UI only supports check-boxes for bools and not…
I might misunderstand your comment, but the engine imports FBX files. FBX SDK is available to anybody and is integrated into Modo, Blender etc. So you do not need live-link at all to use the engine. Live-link just does the updating from Max/Maya to Stingray for you. Obviously we cannot control to what extend other…
Same license as Maya LT..... Which means that we'd loose access to the engine if the sub payments stop for any reason. Yeah....I'll stick with Unreal 4 thanks. You guys really should take a cue from Epic in regards to the engine's licensing (the licensing structure they had before they went free-for-all)
For c++ you get access to our source on GIT of the engine and editor. I believe only the libraries of some things are no there as source code (like say beast source code or 3rd party libs we can't distribute). For awesome scenes, yea, we definitely need more of those. We have some game companies using the engine already so…
If you are so open then maybe you could implement Houdini Engine into Stingray? Side Effects is happy to help anyone that wants to do that. Maxon implements Houdini Engine into Cinema 4d so I'm sure Autodesk could easily do the same. This would be cool and would show how good you are in cutting thru "autodesk BS" ;)