Oh man, just got off work. 8.5hr shift on a Friday... :( Yesterday I modularised the open-walled structure properly. Tonight I am going to be sculpting some worn wood in Mudbox, then using the sculpt to create a compelling tiling wood texture I can use for the vast majority of the wood in the scene. :)
I dunno, I feel a bit noobish. There's a few useful videos on this Youtube channel. It's largely a Max/CryEngine workflow that's shown off: https://www.youtube.com/user/Futurepoly For the time being I'm going to focus on getting the three buildings and the jetty complete. They're going to be built modularly, like how I…