That's a good catch man, especially if you want to edit the MM's in Maya's Marking Menu Editor. But if you would rather have portability from one version to another without having to re-edit contextPolyToolsMM.mel and texturePanel.mel for each Maya version (they usually change), I would recommend just creating the user…
dagObjectHit template: cly_objectHitMenuTemplate; added to yer userSetup.mel [php]cly_objectHitMenuTemplate; PHP Code: /* cly_objectHitMenuTemplate.mel v0.4 Roger Klado was here because no one else will do it fer me Jan 17, 2011 ( God's basement vacation ) RogerKlado@gmail.com ( Klado/Claydough/cly_ ) A template for…