polycount 4k texture res 2048x2048 PBR textures Metallic/Roughness/BaseColor/Normal Hiding minor details, and the back of the slide looks ugly. :P I'm really new in 3D area, want to start make money, just don't know anything about rates. :poly127:I think I've actually asked this before = = What is this feeling...
I agree with this. I think hand painted texture actually take more time then doing textures with programs like substance designer or Quixel Suite. That's at least my experience (of cause you can do super complex procedural textures that will take longer to do, but a simple brickwall or concrete or whatever can be done…
Regarless of the model quality and textures etc... How long did it take you? (think, how long should it have taken in studio conditions) What do you consider your hourly rate is? (be honest and dont under sell yourself) Factor in a little extra for software licences, etc? +50% maybe? thats up to you (dont be greedy)...…
Im no expert on pricing 3D assets put from what I know guns are not worth a lot unless they are tailer made or HP. Most clients will just buy that gun you made from an asset store instead of having someone make it for them (unless they need specifics e.g Poly count, color, texture res etc etc). Based on what Ive seen, you…
I'm kind of going through your situation a little, fortunately I have people paying for my work who know whats it's worth and understand my needs and the time involved. But I myself find it hard to find that price I'm comfortable with but not want to feel like I'm being taken advantage of when people ask for my rates.…
Thanks very much for the link. I just recalled that I actually came here and asked the same kind of question earlier and got the same link... At least i know to bookmark it this time. :P I am well aware of those, but thanks. I just wanted to know how much it might worth generally. To help me make decisions. I actually took…