Also, jsut found this about next release: ''This is a proposal for work focus on blender.org for the coming year. I’ve written this because we keep missing bigger development targets – we don’t have enough time for larger projects. Instead too much time goes to releases, bug fixing, reviews, maintenance and support topics.…
This idea that the blender developers are insular and that bugs take a very long time to be fixed is ignorant. I have reported multiple bugs and gotten responses quickly everytime, one of my friends who codes addons for blender has gotten coding bugs fixed within hours of telling the devs about it. They are constantly…
They can be nested. Here's a chart of a Pie Menu that has Nested Pies. This is part of the Wazou's RMB Pie Menu Addon (with minor edits on my end). It is context sensitive and this is what you get when you are in Sculpt Mode (other thigs pop-up in other Modes). So this demonstrates how this Pie Menu is Context Sensitive…
If indie got some of the more useful scripts (Seneca, etc.) along with Substance support that would go a long way to making it more appealing in my eyes. Also, I thought there already was a rounded edge shader in Modo? On the topic of Blender, one of my frustrations is looking for a feature and being directed to a custom…
I think the slow development on the part of the UI Team is down to the amount of time they have spare to work on it. Remember that the Blender Foundation is not paying for work on that area (insert snark about BF priorities here). They are (or were) slotting this in between tasks that pay the bills. It's a big job which is…
@polygons: With all due respect, no-one seems to be saying that bugs take a very long time to fix. They are, however, pointing out that deliberate design decisions take a long time (& generally a large amount of community outrage) to change. Right-click select is backward when taken in context of pretty much every other…
I think there's plenty of people that do that. A lot of people try Blender because of the fact that it's free and then I think when they are financially doing better or hit a frustrating point with Blender they decide it's time to invest in a commercial package. Whether that's right or not is up for debate. My frustration…
There are indeed many ways to remap/modify this kind of default behavior, but it does require a little bit of advanced know-how with the input editor. This is probably best kept for a little later, ie for a time when you are even more familiar with the program. That being said : the XYZ manipulator can be (and in my…
There are tons of programs professionals are already using to compensate the flaws of their DCC Applications shortcomings. This whole debate about who needs to use program X to compensate flaw y is in every program, and its age old. A professional just uses the tool which gets him to the result the fastest or most…
I doubt it's by design. Ton has even tried pushing the UI team. Jonathan Williamson is the coder for keymaps afaik, and he's been busy doing the new version of CGCookie and Retopoflow stuff. I think they just need someone else with more freetime.