Really Awesome work! Showed your video to a friend and "What Blizz announced a Overwatch Hero for Heroes?" oO :D But was Brian & Stinkfoot said is a good point, the Pistols are a little small. Keep in mind that a Heroes player will see her from top-down view and the weapon are an important part of the silhouette.
Thanks Brian! I'll try giving it a play around. Originally I had it bigger but the official figurine and Overwatch screenshots made me think it should be smaller. Though for Heroes of the Storm, I agree bigger is definitely better! Easy tweak.
Looks great, but I have a few nitpicks. Diffuse/spec/emis maps are 1024x1024, normal map is 512x512. From my own research, Heroes doesn't use alpha maps, so you can't have her goggles be geometry. You could cheat the transparent effect by painting directly onto her skin. You should have an emis (glow) map for the blue…
**Updated as of 1 June 2016** Hey guys! Doing an update to my previous Tracer model here. Thank you for the feedback. I was also followed up with a lengthy critique from Phill Gonzales of the Heroes of the Storm team which was incredible! Two months later I revisited my work and did a makeover. Took out polys and managed…
I love it, the only comment i'd have is that most of the heroes from HOTS, have their main attrubutes exaggerated a bit, probably to make their elements a bit more recognisable from the RTS view. ( If i'm off somehwere here just ignore me ;) I would've increased the size of her charactaristic elements a bit, like the guns…
Oh man, that's a pretty neat idea to bust those characters out for the Heroes of the Storm scale. I can't think of a reason why they wouldn't eventually add them all in, so it's interesting to see others already running with the ball. Really solid work, mate! I'm gonna hazard a guess that it would be in anticipation of the…
Hey guys! Doing an update to my previous Tracer model here. Thank you for the feedback. I was also followed up with a lengthy critique from Phill Gonzales of the Heroes of the Storm team which was incredible! Two months later I revisited my work and did a makeover. Took out polys and managed to refine her figure. The hair…
@MadGunslinger: Hey thanks! Appreciate it. @Dethling: Haha I got a similar reaction when I linked it to a friend. The gun size is definitely better scaled up. @Neox: Thanks for the feedback man! Yeah as Rocket Brian and others have hinted, its something Blizzard does for their Heroes of the Storm characters. I could have…
@slosh: Thanks man! I think Shadowstep summarized it well. But basically the standard hero skins tend to have empty space on the top right corner, since later on they'll add new mesh and thus new UVs for their 'Master' or premium skins; all while using the same texture space. At one point I was considering to do a Master…