The playable area is on a floating island in the sky. It's floating over land, so if possible we want to create a skyscape where the player can look down and see the distant ground obscured by moving clouds. Meaning I couldn't just duplicate a hemisphere and flip it anyhow. As for the engine, the mod is being done using…
Does the playable area look like Minecraft? You might want to make the skybox art match that style, using block-based cloud fx. Anyhow, I would approach it by making a 3d sky scene and placing the camera at a high altitude. For example (created by someone else in Vue):…