Yea i know i just wanted to test this way to make it happen :D I have use that way every other project what i have used. also this project was never meant to be in game etc just learning different things. Such different lowpoly/highpoly modelling also UVing
I used Real life model as example so everyone should be close to "perfect" width etc also Brackets(Attachment thingys) are making alot wider There is plugin for lets 30% every edge in zbrush and i did it already and baked everything will that. ALSO weapons are very close to screen and are very bigs. + (im too blind to even…