I like the metal trim and concrete material. What I don't like is those round small shapes in the middle of concrete trim. Also there seems to be some lightmap problems in the concrete trim. But like I said, the concrete material itself is really good.
Sorry for the lack of details, I've been bussy working on the trims and textures. Here it is a quick update: Basically, what I did first was in photoshop create a 2048x2048 document, in Edit/Precerences/Guides,Grid & Slices I set up the gridline at 64 pixels (also changed the colour) and 1 subdivision. Then when I press…
UPDATEThings are starting to look good!! I finished some brick textures and made a window in order to test the variations and trims. I decided to use Substande Designer to make the brick textures because I want to have a lot of diferent brick styles for my buildings. This way I can easily swap the materials and create tons…
@Tzur_H : Thanks!! Yes, I will definitely use vertex painting on my meshes, as I am already doing on the road. What I will probably do is to make decals of grunges, newspapers, etc and then vertex paint of dust and "wet surface" (kind of what the buildings look like in a sunny day after some raining). @Micaky : Thanks!!,…