I am glad that you are enjoying the discussion. My whole point is that as an on-site, permanent employee, both of these scenarios are a bad idea. Now I personally never worked at a place where "optional work at home toward the office gamedev" was even remotely allowed, therefore I cannot quite relate ; and similarly I…
@pior, It's a good discussion. Where I'm coming from with my advice is when a studio involves offsite contractors and allows remote work even for permanent staff (especially when they're sick). Why should I stay late (10 hours and up) as an on-site staff artist, really just for "show" to impress a manager, when I could go…