For a while I am looking for some similar to Zbrush 2,5D approach solution that would be allowing to work nondestructively and resolution independent. I mean with resolution independent layers having depth info for proper Z blending to each other. Photoshop smart object and linking: Works not that bad but to get proper Z…
Oh, got it. Thanks a lot for the tips. I have to save layer height as a picture and then add it to the shelf , right? Still I don't understand how would I move or scale fragments non-destructively having them "smart" and connected to original hi res sources . This really necessary when you try to do repeating texture and…