This Summer I started using a combination of techniques and software to design a real time game engine animation using hand key, motion capture, existing models and avatars plus a toon-styled render engine to create narrative cinema. The question I asked myself was = "Is there a workflow for creative and dramatic…
[embed]https://www.youtube.com/watch?v=esCnldHnSks[/embed] Today was all about working on Lip Sync and so whom better to hang out with than George Carlin. The task I set for myself was a recreation of an old tired comic (with my profound apologies to GC) telling a story at a nightclub during the 1960's. This first pass is…
[embed]https://youtu.be/BvyDrHt9C9s[/embed] Before settling down for the night, I edited a brief section from Neil Gaiman's invigorating Commencement Speech in 2012 as a test for more Lip Sync. Again, I think I have to go broader with the "O's" and hit with greater confidence. Secondary animation is just to take the curse…
I'm a live action filmmaker who dabbles in animation and over the last three years have had a modicum of success with my work. I had always been a devotee of both Daz and Poser and used them to create my animated films. Here are samples of my original work that I created using both Daz and Poser - The Doctor's Wife…
Today's exercise is to add my Son of Santo styled character to a IC6 world. I'm experimenting with foliage, foreground lens elements (as I tend to stage my work in the middle), overhead Softbox arrays and learning to assign a walk to a Path. 800 frame animation switched between two cameras. Assigned a Dummy or Nul object…
My tribute to author Neil Gaiman (I met him briefly in the 1980's when I interviewed him for a video series) and one of my most favorite writers. Whom better to pay tribute to than him? How I look forward to the adaptation of his "American Gods" and "Coraline" is truly Laika's finest hour.…
https://youtu.be/yXNUV1Kthtc As I continue to explore the interface and get accustomed to the IC6 toolset, one of the features I do like a great deal is the Puppetering Option. By being able to directly interface with the puppet and move in combination to the dialogue (or in this case singing), I find a real kinship with…
[embed]https://youtu.be/1_8qekDj3co[/embed] Today was all about importing props from Google Sketchup and learning how to create sub-props and then texture them with a random assortment of low-rez tiles. Lighting and smoothing models and adding elements as needed to create a dramatic shot coupled with my first use of Mason…
I continue to evolve my skills with IClone and will work diligently in documenting my progress. Most of my notes are found alongside the YouTube post itself. Here I shall Keep a record of my progress. Toon Characters Using the defacto Stout character, I brought a figure into IC and animated/textured/toned to see what can…